DAHR – Iris Quest: The Goblins’ Curse Version 1.01 Update

A part of the main “Iris Quest”, a small mini-game which we estimated to make for two weeks maximum. Just to entertain people waiting for the big game.

Changelog: “The Goblins’ Curse” v. 1.0.1

Fixed:

– the bug on opening the configuration from start menu.

– when playing the game in Russian, the scene on receiving card 13 was shown in English.

– the bug on switching English/Russian for card gallery in main menu.

– Foo’s double attack alert was shown only during the attack itself.

– in some situations a defense boost was not reset after performing defense.

– the logical conflict between Trap Master’s and D’jasa N’bada’s plot lines.

– the bug on tentacle monster encountering guroblins.

– in some cases overfilling the inventory with quest items made impossible to continue the game.

– a few typos.

Added:

– a character winning ‘Foo’s bored’ event gets random item.

– a character defeating the guroblins or the tentacle monster gets random item.

– special tutorial is proposed before the first fight.

– added pop-up hints explaining the numbers in combat interface.

– fully ‘integrated’ mechanical plug of Trap Master now adds permanent +1 to defense.

– minor balance tweaks.

– other minor improvements.

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